The past few weeks have been pretty huge for PC gaming hardware releases, and seemingly for some rather dubious claims from Nvidia about their successes. We've seen the launch of two new lines of GPU with family and Nvidia's more mid-range RTX 50-series. With limited availability across the board, cards on both sides have been There's a lot of gamers out there willing to pay high prices, , just for the chance to buy a new graphics card.
In a pre-GDC briefing, Nvidia was quick to remind journalists of the current situation. Among detailing the new RTX software, the green team showed off a few slides that caught the eye of a few, mostly thanks to their less than stellar stat-based claims.
Honestly, I'd be pretty surprised if these numbers were any lower, if you were lucky enough to nab a card you may as well be using all the features, especially as the new generation of cards were essentially sold upon the exclusive benefits of DLSS.
To be fair, those numbers have risen since the RTX 40-series days, though, when just 79% of gamers turned DLSS on with their new Ada GPUs back in April 2023. So those stats are saying something at least.
Even if the headline stat of "Over 90% turnon RTX features" does have a ton of caveats attached.
Machine learning based upscaling tech like DLSS or Multi Frame Generation, or AMD's new FSR4, are proving to be huge to get more performance out of your videogames. It's nice to see AI implemented correctly for tasks like this or, y'know, speeding up the . Basically for anything other than making weird gen-AI art. This is the kind of thing AI is going to be great for, and these technologies are already proving it.
AMD and Sony's is already impressing, and Nvidia's . We should see both implementations only get better [[link]] and with the right .

