I haven't done a whole lot of crafting in Starfield simply because I haven't needed to. Bethesda's space RPG throws a steady supply of enemies at you and those enemies drop tons of weapons and gear, most of it already fitted with useful attachments. I've found very few excuses to spend time at my crafting bench upgrading my weapons at all.
The one thing I did want to craft was ammo, and I was a little surprised to learn there isn't an ammo crafting workbench in Starfield—especially since there was one in Fallout 4 (added in the Contraptions Workshop DLC) and Fallout 76.
It wasn't a huge problem: I just had to remind myself to swing by the traders whenever I visited a major location. But there are a few guns, like the awesome heavy ballistics weapon the Bridger, that it's tricky to find a healthy supply of ammo for.
And it's not just ammo. The mod also supports the crafting of some utility items, like digipicks and medpacks, and throwables like w69 slot frag grenades and mines. Why pay top dollar in shops when you can DIY?
Here's the full list of what you can craft with the mod.
- Digipick
- 6.5mm CT
- 7.77mm Caseless
- 11mm Caseless
- .27 cal
- .45 cal
- 12G Shotgun Shell
- .43 cal Ultramag
- 9x39mm
- .43 MI Array
- .50 MI Array
- 6.5mm MI Array
- 7.5mm Whitehot
- 7.62mm
- 1.5kV LZR
- 3kV LZR
- Light Particle Fuse
- Heavy Particle Fuse
- Frag Grenade
- Frag Mine
Pharmaceutical Lab
- Med Pack
Like most Starfield mods you'll need to do a bit of some .ini file editing, but there are full instructions on the mod's page at Nexus Mods.
