Fortnite-dropping into The Lands Between wasn't exactly how I thought I'd spend my [[link]] weekend, but I also couldn't pass up on the opportunity to experience for myself. Despite being a bit confused and very afraid to start with, I soon got the hang of the fast-paced fights and chaotic boss battles, except for Margit's repetitive surprise attacks.
Various FromSoft bosses can spawn at different times in Nightreign; there are some locked behind Evergaols, some wait for you at the end of each night, and others can just show up randomly, my favourite.
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"It adds so much tension, too," [[link]] a . "I kinda hope they add other bosses in like that. Had an instance where he invaded as we were finishing a cave or mine. The storm was closing in, and it was cramped. The intensity was amazing. I really like this game."
It actually seems like most people prefer this version of Margit/Morgott. "Nightreign is really giving Marg/Morg some shine," another . "I always thought the final Morgott battle at Leyndell was under-tuned. Nightreign Margit really puts the fear of god back in the player."
I found Margit's first appearance pretty annoying and incredibly overwhelming, but my inability to deal with an invader who was that strong was my own fault. I was complacent, thinking that Nightreign would be just like or , a stressful but predictable experience. Where you'd only come across beasts when you'd purposefully wander into a boss room, not while picking berries from a Rowa bush or, god forbid, during another boss battle. But that's just how the cookie crumbles in Nightreign; Margit doesn't care if now's not a good time for a fight or if three of you can't deal with a 15'5" Omen in a tiny room without getting absolutely obliterated.